Where is well of eternity located




















According toCelestine of the Harvest, as long as at least one drop remains there is still hope. While the Well is harmed, Nordrassil is undamaged. Speculation about the final vial remnant points to its original host, Illidan Stormrage. It is unknown whether or not he was in possession of it at the time of his death at the former Temple of Karabor, Black Temple.

It is also possible but not certain that the final vial was used by Illidan during the War of the Ancients, to defend himself against the Abyssal Doombringer in the Well of Eternity instance. The uncertainty stems from a scene where Malfurion sees Illidan with his hand in the Well after the battle, leading to the possibility that he may have refilled it.

It is possible that Illidan used the final vial to power the Shrine. The original Well of Eternity may have had some sort of connection to the Elemental Plane, as the Maelstrom was used by Deathwing to escape from Deepholm. Coveted by demons, warlocks, and many mages, the well is currently the greatest source of arcane magic in the world. While the World Tree's powers have suppressed the corrupting nature of this magic for centuries, if the tree were ever destroyed, this Well would be the source of unfathomable power to an evil creature powerful enough to wield it.

Payment: PayPal, Skrill, Cryptocurrencies. Quick Facts. As a master of fiendish magic and recipient of the satyr curse, Peroth'arn stands outside Azshara's palace in defense of the Burning Legion, ready to destroy those hoping to disrupt the entrance of the Dark Titan, Sargeras, into Azeroth.

She now watches her most trusted magi empower the portal where Sargeras will be brought into Azeroth, content to let multitudes of her servants die in advance of the Dark Titan's arrival.

This is a special MC that does not appear as a debuff, and can be applied to anyone in the fight, including the tank. A tower of magic will appear at a location on the floor, will will quickly erupt into a creeping line of Blue Fire. The Red Magi will periodically cast Firebomb, an AoE that can be easily avoided if the group spreads out.

The Purple Magi summon Arcane Bombs, which appear as magic towers, similar to Coldflame's initiation. Simply move out of this spell-effect to avoid it's damage. The Purple Magi also do a deadly AoE attack, so kill them quickly. After all three pairs of Magi are defeated, Azshara will present you with a cache as a reward, and a group of Drakes will descend to take you to the final area.

You may skip this by right-clicking your drake at any time. Afterward, you are dropped on the ground with Illidan, Tyrande, and Malfurion. After some conversation, Tyrande will create a Moonbeam on herself.

Once this happens, attack just one of the nearby demons to cause all of them to attack you. Be sure everyone is standing in the Moonlight, and the demons will become weakened, and can be struck down easily. Once the way is clear, follow the three Night Elves to an Infernal. Be sure everyone stand next to him! Once the infernal is dead, only two Bat Riders stand between you and the final battle.

Dispatch them with AoE attacks, and move on. First, you will fight Captain Varo'then. He is easily tanked, and only does a a small fire-chain attack. During the fight, Mannoroth will flood the zone in green fire. When this happens, everybody should be constantly moving to avoid standing in the several patches that appear.

After a minute or so, Tyrande, who has been taking care of the small demon adds, will become chained by two new Dreadlord adds. Use the Moonbeam she calls down over herself to quickly defeat these two, and any other loose adds that have appeared. After you free her, continue finishing off Varo'then.

Click it, and Mannoroth will become weakened. At this point, you must focus on Mannoroth. After a bit, Tyrande will no longer be able to kill the adds for you. The adds will spawn very quickly, and must be constantly handled by the tank.

The DPS can help to keep the adds manageable, but should remain on Mannoroth if they can. Have everyone stand next to Mannoroth and finish him off. Your reward will be inside a Cache that appears where Mannoroth once stood. Comment by woohaa the Felguard at the beginning is a sort of gear check for your group.

Taking too long to kill him will result in alot of stacks of the debuff. Comment by tvcute is there a minimal ilvl requirement in order to queue for these dungeons? Comment by DanJack Where is Broxigar! This made me sad to not see him in here. Comment by for some reason I have not been getting VP rewards from completing a random Well of Eternity, anyone else having similar issues? Comment by organik If you are rocking the Glaives from Black Temple, Illidan has some extra lines - "Curious weapon you wield Comment by mclaren Here is a kink to a video that shows how to find the entrance to the Well of Eternity Dungeon and how to get back in if you die!

I hope it helps. Comment by Lhakil I have confirmed that if you use a potion of illusion to change into some one of the opposite gender, you will change into a Night Elf of the opposite gender when the potion runs out. Nice little thing to use when you feel like being the other gender.

EDIT: But If some one leaves while you have the opposite illusion on then you turn back to the original. You also lose it after you change back to night elf from metamorphisis at the end. Comment by There is a weird bug that makes your character remain in the stealthed position even after attacking. It tripped me out because my character did not have any white damage animation. He just stands there perfectly still with his arm way off to the side.

I don't know if anyone else has had this happen to them. I'm an enhancement shaman, and I was in ghost wolf form when I came out of stealth for the last time on Peroth'arn. Comment by Anyone else notice warlocks do massively more dmg then other classes?

Comment by Reignac You can really tell that the dungeon designers paid close attention to Knaak's book trilogy here: -The area where you fight Azshara has a destroyed tower, the same one Malfurion fought Xavius in before blowing it up. There are a total of 3 bosses in this instance and they are listed below in order of encounter as you progress through the dungeon.

There's no register feature and no need to give an email address if you don't need to. All messages will be reviewed before being displayed. Comments may be merged or altered slightly such as if an email address is given in the main body of the comment. You can decline to give a name which if that is the case, the comment will be attributed to a random star.

A name is preferred even if its a random made up one by yourself. If you give an email address, you may receive an email notifying you when someone else has added a comment to the same page. Those markers are just where the center of the cities were. You generally have the city center and branching from that are suburbs, which are still part of the city itself. With Zin-Azshari being on the East side of the Nazjatar map, that could line up with here it had been before west of the Well of Eternity:.

Or, more specifically, Zin Azshari. Does anyone have any light to shed on this?



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