Which oregon trail version is the best




















However, it was often incredibly clunky, slow, and generally a little awkward to use. At first I thought this was just the version I had downloaded, but after checking around online it appears that it was always this bad.

The hunting has perspective and scope, and is trickier but in a more rewarding and realistic way. Animals can't just go off the screen and cease to exist. I died following a broken leg the first time, which feels embarrassing more than anything else, but we made it along the trail the second time.

Despite three editions coming out prior to this one, the version is the Oregon Trail, and therefore worthy of a special kind of respect. There's also a lot to like about this version; it's not surprising that it's the one that took off.

It's not the smoothest version of the game, but it does so much right that you have to score it highly. It's not the best version of The Oregon Trail to play today, but it is perhaps still the most well-rounded.

The hunting, however, is maybe the worst of any game in this long lineage. You wander around aimlessly and the animals stick religiously to corners, then disappear forever. Everything else, though, was steeped in charm. From the pixel wagon being pulled by the ox, the robbers who routinely stole single bullets rather than a box, to the gravestone I discovered which read, and I quote, "Here lies andy, peperony and chease.

I played this on an online emulator, and that bit of preserved save data has become part of the history of The Oregon Trail itself. I'm giving this one some points in the rankings for it. One other historical wrinkle: the MS-DOS version of this Oregon Trail was slightly modified to serve as the basis of the Oregon Trail handheld game released in The portability is novel, but the already bad hunting minigame is even worse on the handheld's controls.

This isn't actually an Oregon Trail game, but is a tribute created by the state of Oregon's tourism department, aimed at highlighting the joys of modern day Oregon.

Rather than oxen, bullets, and wagon wheels, your supplies include craft beers, kombucha, and snow chains. You play as a tourist freshly arrived in Oregon, looking to take in the sights of Portland, Mt.

Hood, the Willamette Valley, and more. I played as a yoga teacher named Dakota, and was offered some free beers in exchange for working the door and checking IDs. Being from the UK, I immediately let a year-old inside and was promptly fired.

It's an educational game all right. My party and I Peyton, Cheyenne, Brooklyn, and Jackson, all yoga teachers too just wandered around Oregon and did stuff. It actually felt like being a tourist, and had significantly lower stakes than a 19th century Oregon Trail, which is exactly how it should be.

It's not a proper Oregon Trail, but it's very fun, so it's getting a bronze medal. This one is worthy of praise mainly for taking the new ideas of The Oregon Trail 2 and making it much more fun.

It doesn't look particularly different from 2, but it understands its limitations and pushes forward in the right places. The Oregon Trail 2 was the first version which really felt 'alive', the first which took the game off point-and-click text based play and into something approaching player agency.

The game is simple and was created to teach school children about the life of a 19th century pioneer on the Oregon Trail. You get to play the role of a wagon leader and guide your group of chosen settlers from Independence, Missouri, to the Willamette Valley in Oregon while traveling along the Oregon Trail in The game has since been released multiple time on multiple platforms by various game makers and publishers who acquired the rights.

One of the most important aspects in the game is hunting. Using a pixelated pioneer with a gun, you must purchase bullets either in the beginning or over throughout the game. As you travel along, you may stop and select the option to hunt. You are then able to hunt wild animals deer, elk, bears, bison, squirrels, and rabbits to get more food reserves. In the newer version as seen above, you are able to control a little man who can point his rifle in eight different directions and fire a single shot at the fast moving animals.

In other later versions of the game, you are able to hunt with crosshairs that you control by a mouse. Bison are the slowest targets to hit but they offer the most weight in food.

Squirrels and Rabbits are super fast yet give you very small weight of food. Elk western section and Deer eastern section are in the middle in terms of size, speed, and weight of food. You can only shoot as many times as the amount of bullets you purchase or trade for in settlements. Later, when my family got a PC in the late 90s, we got Oregon Trail 2, which I remember having FMV, but I think my memory is wrong on that count: the game had real people, but I think they were mostly just static images.

Funny how my mind filled in the blanks on that. DOS version, version if i recall. Actually never finished it back then. Kind of want to go back to it.

Had a ton of fun with the zombie version Organ Trailer, finished that one a bunch of times. I started on Oregon Trail II that came out in ' It was years later that I found out about some of the older versions and never really got to experience them. Oregon Trail II had a lot of very funny jpeg people pasted into scenes.

According to Wikipedia there are a couple different editions of Oregon Trail II, but I don't know which one was the specific one I played. Oregon Trail , maybe?

The Apple II version which I believe is the first with limited graphics, we didn't have color screens at school though so I never knew it wasn't always green on green. I didn't know there was a text only version that was even older until Jeff brought it up. I just hunted, I didn't even play the game. On the Apple IIs I'd just switch them on and off until it gave me the the command prompt and then write loop code to cover the screen with curse words. I think I made it to the end only once or twice, that mouse controlled ride down the river at the end was terrible.

Loved that game aside from the times in the summer where the people kept complaining about the heat. Like what the hell am I supposed to do about? I think it was the Macintosh version. Each class had a Apple II and the library had Macintoshes. Few games do a better job of teaching multiples, fractions, and other foundational mathematic principles as the "Number Munchers" games do. They have exactly the right tone for the age group they're aimed at, and they're shockingly fun to play whether you're just learning multiples or, as it turns out, a year-old with a strong grasp of basic math writing an article about classic edutainment games.

You can play "Number Munchers" right here. What "Number Munchers" is to foundational math skills, "Word Munchers" is to foundational English language skills. It's the same silly tone and easy to understand framework of the math-based "Munchers" game, but with a slightly different focus. Watch with joy as your children become hopelessly addicted to learning how different types of letters work! This is perhaps best-evidenced in "The Secret Island of Dr.

Quandary," a puzzle-based game that I didn't even realize was an education game as a child — I thought the teachers had made a mistake, and put a regular game on the school computers. It was an easy mistake to make, as "The Secret Island of Dr. Quandary" is a surprisingly deep mystery story unraveled while solving math and logic puzzles. You can play "The Secret Island of Dr.



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